复制代码后,粘贴到 EconomyOverride.json
{ "economy-override": { "economy-reset-time-hours": "-1.0", "prices-randomization-time-hours": "-1.0", "tradeable-rotation-time-ingame-hours-min": "48.0", "tradeable-rotation-time-ingame-hours-max": "96.0", "tradeable-rotation-time-of-day-min": "8.0", "tradeable-rotation-time-of-day-max": "16.0", "fully-restock-tradeable-hours": "2.0", "trader-funds-change-rate-per-hour-multiplier": "1.0", "prices-subject-to-player-count": "1", "gold-price-subject-to-global-multiplier": "1", "gold-base-price": "-1", "gold-sale-price-modifier": "-1.0", "gold-price-change-percentage-step": "-1.0", "gold-price-change-per-step": "-1.0", "economy-logging": "1", "traders-unlimited-funds": "0", "traders-unlimited-stock": "0", "only-after-player-sale-tradeable-availability-enabled": "1", "tradeable-rotation-enabled": "1", "enable-fame-point-requirement": "1", "traders": { "A_0_Armory": [ { "tradeable-code": "Frag_Grenade", "base-purchase-price": "-1", "base-sell-price": "-1", "delta-price": "-1.0", "can-be-purchased": "default", "required-famepoints": "-1" }, { "tradeable-code": "Weapon_AK47", "base-purchase-price": "-1", "base-sell-price": "-1", "delta-price": "-1.0", "can-be-purchased": "default", "required-famepoints": "-1" } ], "A_0_BoatShop": [], "A_0_Hospital": [], "A_0_Mechanic": [], "A_0_Saloon": [], "A_0_Trader": [], "A_0_Barber": [], "B_4_Armory": [], "B_4_BoatShop": [], "B_4_Hospital": [], "B_4_Mechanic": [], "B_4_Saloon": [], "B_4_Trader": [], "B_4_Barber": [], "C_2_Armory": [], "C_2_BoatShop": [], "C_2_Hospital": [], "C_2_Mechanic": [], "C_2_Saloon": [], "C_2_Trader": [], "C_2_Barber": [], "Z_3_Armory": [], "Z_3_BoatShop": [], "Z_3_Hospital": [], "Z_3_Mechanic": [], "Z_3_Saloon": [], "Z_3_Trader": [], "Z_3_Barber": [] } } }